
- Ensures MySQL compatibility by always providing a LIMIT when OFFSET is used - Updates tests to reflect new behavior - Improves code organization and documentation
70 lines
1.5 KiB
Go
70 lines
1.5 KiB
Go
package clause
|
|
|
|
import (
|
|
"math"
|
|
)
|
|
|
|
// Limit represents a limit clause
|
|
type Limit struct {
|
|
Limit *int
|
|
Offset int
|
|
}
|
|
|
|
// Name returns the name of the clause ("LIMIT")
|
|
func (limit Limit) Name() string {
|
|
return "LIMIT"
|
|
}
|
|
|
|
// Build constructs the LIMIT clause
|
|
func (limit Limit) Build(builder Builder) {
|
|
// NOT: We don't auto-set limit here. We only rely on the final struct's Limit and Offset.
|
|
// Any "auto offset => limit" logic is handled in MergeClause.
|
|
|
|
if limit.Limit != nil && *limit.Limit >= 0 {
|
|
builder.WriteString("LIMIT ")
|
|
builder.AddVar(builder, *limit.Limit)
|
|
}
|
|
|
|
if limit.Offset > 0 {
|
|
// Add space if LIMIT was set
|
|
if limit.Limit != nil && *limit.Limit >= 0 {
|
|
builder.WriteByte(' ')
|
|
}
|
|
builder.WriteString("OFFSET ")
|
|
builder.AddVar(builder, limit.Offset)
|
|
}
|
|
}
|
|
|
|
// MergeClause merges two limit clauses
|
|
func (limit Limit) MergeClause(clause *Clause) {
|
|
clause.Name = ""
|
|
|
|
if v, ok := clause.Expression.(Limit); ok {
|
|
// 1) Merge offset
|
|
if limit.Offset == 0 && v.Offset > 0 {
|
|
limit.Offset = v.Offset
|
|
} else if limit.Offset < 0 {
|
|
// Negative offset => 0
|
|
limit.Offset = 0
|
|
}
|
|
|
|
// 2) Merge limit
|
|
if (limit.Limit == nil || *limit.Limit == 0) && v.Limit != nil {
|
|
limit.Limit = v.Limit
|
|
}
|
|
|
|
// 3) If final limit is negative => treat it as nil (meaning "no limit")
|
|
if limit.Limit != nil && *limit.Limit < 0 {
|
|
limit.Limit = nil
|
|
}
|
|
}
|
|
|
|
// 4) If offset > 0 but limit is still nil, set limit to math.MaxInt
|
|
if limit.Offset > 0 && limit.Limit == nil {
|
|
maxInt := math.MaxInt
|
|
limit.Limit = &maxInt
|
|
}
|
|
|
|
clause.Expression = limit
|
|
}
|