font: Fix integer overflow in BMP index
The BMP index (font->bmp_idx) is designed as a reverse lookup table of char entries (font->char_index), in order to speed up lookups for BMP chars (i.e. code < 0x10000). The values in BMP index are the subscripts of the corresponding char entries, stored in grub_uint16_t, while 0xffff means not found. This patch fixes the problem of large subscript truncated to grub_uint16_t, leading BMP index to return wrong char entry or report false miss. The code now checks for bounds and uses BMP index as a hint, and fallbacks to binary-search if necessary. On the occasion add a comment about BMP index is initialized to 0xffff. Signed-off-by: Zhang Boyang <zhangboyang.id@gmail.com> Reviewed-by: Daniel Kiper <daniel.kiper@oracle.com>
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@ -300,6 +300,8 @@ load_font_index (grub_file_t file, grub_uint32_t sect_length, struct
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font->bmp_idx = grub_malloc (0x10000 * sizeof (grub_uint16_t));
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if (!font->bmp_idx)
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return 1;
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/* Init the BMP index array to 0xffff. */
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grub_memset (font->bmp_idx, 0xff, 0x10000 * sizeof (grub_uint16_t));
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@ -328,7 +330,7 @@ load_font_index (grub_file_t file, grub_uint32_t sect_length, struct
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return 1;
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}
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if (entry->code < 0x10000)
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if (entry->code < 0x10000 && i < 0xffff)
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font->bmp_idx[entry->code] = i;
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last_code = entry->code;
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@ -696,9 +698,12 @@ find_glyph (const grub_font_t font, grub_uint32_t code)
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/* Use BMP index if possible. */
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if (code < 0x10000 && font->bmp_idx)
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{
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if (font->bmp_idx[code] == 0xffff)
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return 0;
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return &table[font->bmp_idx[code]];
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if (font->bmp_idx[code] < 0xffff)
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return &table[font->bmp_idx[code]];
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/*
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* When we are here then lookup in BMP index result in miss,
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* fallthough to binary-search.
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*/
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}
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/* Do a binary search in `char_index', which is ordered by code point. */
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