So all we did with the surface in SDL1 was split into window, surface, renderer and texture. Instead of drawing into the surface and then flipping, you build your pixels, then update a texture and then copy the texture to the renderer. Here we use an empty RGB surface to hold our pixels, which enables us to keep most of the code the same. The SDL1 code has been adjusted to refer to "surface" instead of "window" when trying to access the properties of the surface. This approaches the configuration by adding a new --enable-grub-emu-sdl2 argument. If set to yes, or auto detected, it disables SDL1 support automatically. This duplicates the sdl module block in Makefile.core.def which may be something to be aware of, but we also don't want to build separate module. Fixes: https://bugs.debian.org/1038035 Signed-off-by: Julian Andres Klode <julian.klode@canonical.com> Reviewed-by: Daniel Kiper <daniel.kiper@oracle.com>
321 lines
9.6 KiB
C
321 lines
9.6 KiB
C
/*
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* GRUB -- GRand Unified Bootloader
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* Copyright (C) 2005,2006,2007,2008,2009 Free Software Foundation, Inc.
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*
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* GRUB is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* GRUB is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GRUB. If not, see <http://www.gnu.org/licenses/>.
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*/
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#define grub_video_render_target grub_video_fbrender_target
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#include <config-util.h>
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#include <config.h>
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#include <grub/err.h>
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#include <grub/types.h>
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#include <grub/dl.h>
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#include <grub/misc.h>
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#include <grub/mm.h>
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#include <grub/video.h>
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#include <grub/video_fb.h>
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#ifdef HAVE_SDL2
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#include <SDL2/SDL.h>
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#else
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#include <SDL/SDL.h>
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#endif
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GRUB_MOD_LICENSE ("GPLv3+");
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#ifdef HAVE_SDL2
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static SDL_Window *window = NULL;
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static SDL_Texture *texture = NULL;
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static SDL_Renderer *renderer = NULL;
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#else
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static SDL_Surface *window = NULL;
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#endif
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static SDL_Surface *surface = NULL;
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static struct grub_video_render_target *sdl_render_target;
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static struct grub_video_mode_info mode_info;
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static grub_err_t
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grub_video_sdl_set_palette (unsigned int start, unsigned int count,
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struct grub_video_palette_data *palette_data);
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static grub_err_t
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grub_video_sdl_init (void)
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{
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window = NULL;
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if (SDL_Init (SDL_INIT_VIDEO) < 0)
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return grub_error (GRUB_ERR_BAD_DEVICE, "could not init SDL: %s",
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SDL_GetError ());
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grub_memset (&mode_info, 0, sizeof (mode_info));
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return grub_video_fb_init ();
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}
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static grub_err_t
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grub_video_sdl_fini (void)
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{
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SDL_Quit ();
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window = NULL;
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grub_memset (&mode_info, 0, sizeof (mode_info));
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return grub_video_fb_fini ();
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}
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static inline unsigned int
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get_mask_size (grub_uint32_t mask)
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{
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unsigned i;
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for (i = 0; mask > 1U << i; i++);
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return i;
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}
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static grub_err_t
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grub_video_sdl_setup (unsigned int width, unsigned int height,
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unsigned int mode_type, unsigned int mode_mask __attribute__ ((unused)))
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{
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int depth;
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int flags = 0;
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grub_err_t err;
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/* Decode depth from mode_type. If it is zero, then autodetect. */
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depth = (mode_type & GRUB_VIDEO_MODE_TYPE_DEPTH_MASK)
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>> GRUB_VIDEO_MODE_TYPE_DEPTH_POS;
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if (depth == 0)
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depth = 32;
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if (width == 0 && height == 0)
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{
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width = 800;
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height = 600;
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}
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#ifdef HAVE_SDL2
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window = SDL_CreateWindow ("grub-emu",
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SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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width, height, flags);
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if(window == NULL)
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return grub_error (GRUB_ERR_BAD_DEVICE, "could not open window: %s",
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SDL_GetError ());
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renderer = SDL_CreateRenderer (window, -1, 0);
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if (renderer == NULL)
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return grub_error (GRUB_ERR_BAD_DEVICE, "could not open renderer: %s",
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SDL_GetError ());
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texture = SDL_CreateTexture (renderer,
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SDL_PIXELFORMAT_ARGB8888,
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SDL_TEXTUREACCESS_STREAMING,
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width, height);
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if (texture == NULL)
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return grub_error (GRUB_ERR_BAD_DEVICE, "could not create texture: %s",
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SDL_GetError ());
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/*
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* An empty surface that acts as the pixel buffer, the texture will receive the pixels
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* from here.
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*/
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surface = SDL_CreateRGBSurface (0, width, height, depth, 0, 0, 0, 0);
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if (surface == NULL)
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return grub_error (GRUB_ERR_BAD_DEVICE, "could not open surface: %s",
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SDL_GetError ());
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#else
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if ((mode_type & GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED)
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|| !(mode_mask & GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED))
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flags |= SDL_DOUBLEBUF;
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window = SDL_SetVideoMode (width, height, depth, flags | SDL_HWSURFACE);
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if (window == NULL)
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window = SDL_SetVideoMode (width, height, depth, flags | SDL_SWSURFACE);
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if (window == NULL)
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return grub_error (GRUB_ERR_BAD_DEVICE, "could not open window: %s",
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SDL_GetError ());
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surface = window;
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#endif
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grub_memset (&sdl_render_target, 0, sizeof (sdl_render_target));
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mode_info.mode_type = 0;
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mode_info.width = surface->w;
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mode_info.height = surface->h;
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#ifndef HAVE_SDL2
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if (surface->flags & SDL_DOUBLEBUF)
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mode_info.mode_type
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|= GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED;
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#endif
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if (surface->format->palette)
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mode_info.mode_type |= GRUB_VIDEO_MODE_TYPE_INDEX_COLOR;
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else
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mode_info.mode_type |= GRUB_VIDEO_MODE_TYPE_RGB;
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mode_info.bpp = surface->format->BitsPerPixel;
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mode_info.bytes_per_pixel = surface->format->BytesPerPixel;
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mode_info.pitch = surface->pitch;
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/* In index color mode, number of colors. In RGB mode this is 256. */
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if (surface->format->palette)
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mode_info.number_of_colors
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= 1 << surface->format->BitsPerPixel;
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else
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mode_info.number_of_colors = 256;
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if (! surface->format->palette)
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{
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mode_info.red_mask_size
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= get_mask_size (surface->format->Rmask >> surface->format->Rshift);
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mode_info.red_field_pos = surface->format->Rshift;
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mode_info.green_mask_size
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= get_mask_size (surface->format->Gmask >> surface->format->Gshift);
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mode_info.green_field_pos = surface->format->Gshift;
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mode_info.blue_mask_size
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= get_mask_size (surface->format->Bmask >> surface->format->Bshift);
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mode_info.blue_field_pos = surface->format->Bshift;
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mode_info.reserved_mask_size
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= get_mask_size (surface->format->Amask >> surface->format->Ashift);
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mode_info.reserved_field_pos = surface->format->Ashift;
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mode_info.blit_format
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= grub_video_get_blit_format (&mode_info);
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}
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err = grub_video_fb_create_render_target_from_pointer (&sdl_render_target,
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&mode_info,
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surface->pixels);
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if (err)
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return err;
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/* Copy default palette to initialize emulated palette. */
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grub_video_sdl_set_palette (0, GRUB_VIDEO_FBSTD_NUMCOLORS,
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grub_video_fbstd_colors);
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/* Reset render target to SDL one. */
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return grub_video_fb_set_active_render_target (sdl_render_target);
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}
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static grub_err_t
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grub_video_sdl_set_palette (unsigned int start, unsigned int count,
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struct grub_video_palette_data *palette_data)
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{
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unsigned i;
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if (surface->format->palette)
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{
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SDL_Color *tmp;
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if (start >= mode_info.number_of_colors)
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return GRUB_ERR_NONE;
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if (start + count > mode_info.number_of_colors)
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count = mode_info.number_of_colors - start;
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tmp = grub_calloc (count, sizeof (tmp[0]));
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for (i = 0; i < count; i++)
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{
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tmp[i].r = palette_data[i].r;
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tmp[i].g = palette_data[i].g;
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tmp[i].b = palette_data[i].b;
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#ifdef HAVE_SDL2
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tmp[i].a = palette_data[i].a;
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#else
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tmp[i].unused = palette_data[i].a;
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#endif
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}
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#ifdef HAVE_SDL2
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SDL_SetPaletteColors (surface->format->palette, tmp, 0 /* firstcolor */, count);
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#else
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SDL_SetColors (window, tmp, start, count);
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#endif
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grub_free (tmp);
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}
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return grub_video_fb_set_palette (start, count, palette_data);
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}
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static grub_err_t
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grub_video_sdl_swap_buffers (void)
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{
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#ifdef HAVE_SDL2
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if (SDL_UpdateTexture (texture, NULL, surface->pixels, surface->w * sizeof (Uint32)) < 0)
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return grub_error (GRUB_ERR_BAD_DEVICE, "could not update texture: %s",
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SDL_GetError ());
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if (SDL_RenderClear (renderer) < 0)
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return grub_error (GRUB_ERR_BAD_DEVICE, "could not clear renderer: %s",
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SDL_GetError ());
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if (SDL_RenderCopy (renderer, texture, NULL, NULL) < 0)
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return grub_error (GRUB_ERR_BAD_DEVICE, "could not copy texture to renderer: %s",
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SDL_GetError ());
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SDL_RenderPresent (renderer);
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#else
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if (SDL_Flip (window) < 0)
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return grub_error (GRUB_ERR_BAD_DEVICE, "could not swap buffers: %s",
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SDL_GetError ());
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#endif
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return GRUB_ERR_NONE;
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}
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static grub_err_t
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grub_video_sdl_set_active_render_target (struct grub_video_render_target *target)
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{
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if (target == GRUB_VIDEO_RENDER_TARGET_DISPLAY)
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return grub_video_fb_set_active_render_target (sdl_render_target);
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return grub_video_fb_set_active_render_target (target);
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}
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static struct grub_video_adapter grub_video_sdl_adapter =
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{
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.name = "SDL Video Driver",
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.id = GRUB_VIDEO_DRIVER_SDL,
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.prio = GRUB_VIDEO_ADAPTER_PRIO_FIRMWARE,
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.init = grub_video_sdl_init,
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.fini = grub_video_sdl_fini,
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.setup = grub_video_sdl_setup,
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.get_info = grub_video_fb_get_info,
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.set_palette = grub_video_sdl_set_palette,
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.get_palette = grub_video_fb_get_palette,
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.set_viewport = grub_video_fb_set_viewport,
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.get_viewport = grub_video_fb_get_viewport,
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.set_region = grub_video_fb_set_region,
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.get_region = grub_video_fb_get_region,
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.set_area_status = grub_video_fb_set_area_status,
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.get_area_status = grub_video_fb_get_area_status,
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.map_color = grub_video_fb_map_color,
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.map_rgb = grub_video_fb_map_rgb,
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.map_rgba = grub_video_fb_map_rgba,
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.unmap_color = grub_video_fb_unmap_color,
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.fill_rect = grub_video_fb_fill_rect,
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.blit_bitmap = grub_video_fb_blit_bitmap,
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.blit_render_target = grub_video_fb_blit_render_target,
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.scroll = grub_video_fb_scroll,
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.swap_buffers = grub_video_sdl_swap_buffers,
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.create_render_target = grub_video_fb_create_render_target,
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.delete_render_target = grub_video_fb_delete_render_target,
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.set_active_render_target = grub_video_sdl_set_active_render_target,
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.get_active_render_target = grub_video_fb_get_active_render_target,
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.next = 0
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};
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GRUB_MOD_INIT(sdl)
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{
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grub_video_register (&grub_video_sdl_adapter);
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}
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GRUB_MOD_FINI(sdl)
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{
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grub_video_unregister (&grub_video_sdl_adapter);
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}
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