Julian Andres Klode 17d6ac1a7d emu: Add SDL2 support
So all we did with the surface in SDL1 was split into window,
surface, renderer and texture. Instead of drawing into the
surface and then flipping, you build your pixels, then update
a texture and then copy the texture to the renderer.

Here we use an empty RGB surface to hold our pixels, which enables
us to keep most of the code the same. The SDL1 code has been adjusted
to refer to "surface" instead of "window" when trying to access the
properties of the surface.

This approaches the configuration by adding a new --enable-grub-emu-sdl2
argument. If set to yes, or auto detected, it disables SDL1 support
automatically.

This duplicates the sdl module block in Makefile.core.def which may
be something to be aware of, but we also don't want to build separate
module.

Fixes: https://bugs.debian.org/1038035

Signed-off-by: Julian Andres Klode <julian.klode@canonical.com>
Reviewed-by: Daniel Kiper <daniel.kiper@oracle.com>
2023-06-23 00:50:38 +02:00

321 lines
9.6 KiB
C

/*
* GRUB -- GRand Unified Bootloader
* Copyright (C) 2005,2006,2007,2008,2009 Free Software Foundation, Inc.
*
* GRUB is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* GRUB is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GRUB. If not, see <http://www.gnu.org/licenses/>.
*/
#define grub_video_render_target grub_video_fbrender_target
#include <config-util.h>
#include <config.h>
#include <grub/err.h>
#include <grub/types.h>
#include <grub/dl.h>
#include <grub/misc.h>
#include <grub/mm.h>
#include <grub/video.h>
#include <grub/video_fb.h>
#ifdef HAVE_SDL2
#include <SDL2/SDL.h>
#else
#include <SDL/SDL.h>
#endif
GRUB_MOD_LICENSE ("GPLv3+");
#ifdef HAVE_SDL2
static SDL_Window *window = NULL;
static SDL_Texture *texture = NULL;
static SDL_Renderer *renderer = NULL;
#else
static SDL_Surface *window = NULL;
#endif
static SDL_Surface *surface = NULL;
static struct grub_video_render_target *sdl_render_target;
static struct grub_video_mode_info mode_info;
static grub_err_t
grub_video_sdl_set_palette (unsigned int start, unsigned int count,
struct grub_video_palette_data *palette_data);
static grub_err_t
grub_video_sdl_init (void)
{
window = NULL;
if (SDL_Init (SDL_INIT_VIDEO) < 0)
return grub_error (GRUB_ERR_BAD_DEVICE, "could not init SDL: %s",
SDL_GetError ());
grub_memset (&mode_info, 0, sizeof (mode_info));
return grub_video_fb_init ();
}
static grub_err_t
grub_video_sdl_fini (void)
{
SDL_Quit ();
window = NULL;
grub_memset (&mode_info, 0, sizeof (mode_info));
return grub_video_fb_fini ();
}
static inline unsigned int
get_mask_size (grub_uint32_t mask)
{
unsigned i;
for (i = 0; mask > 1U << i; i++);
return i;
}
static grub_err_t
grub_video_sdl_setup (unsigned int width, unsigned int height,
unsigned int mode_type, unsigned int mode_mask __attribute__ ((unused)))
{
int depth;
int flags = 0;
grub_err_t err;
/* Decode depth from mode_type. If it is zero, then autodetect. */
depth = (mode_type & GRUB_VIDEO_MODE_TYPE_DEPTH_MASK)
>> GRUB_VIDEO_MODE_TYPE_DEPTH_POS;
if (depth == 0)
depth = 32;
if (width == 0 && height == 0)
{
width = 800;
height = 600;
}
#ifdef HAVE_SDL2
window = SDL_CreateWindow ("grub-emu",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
width, height, flags);
if(window == NULL)
return grub_error (GRUB_ERR_BAD_DEVICE, "could not open window: %s",
SDL_GetError ());
renderer = SDL_CreateRenderer (window, -1, 0);
if (renderer == NULL)
return grub_error (GRUB_ERR_BAD_DEVICE, "could not open renderer: %s",
SDL_GetError ());
texture = SDL_CreateTexture (renderer,
SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_STREAMING,
width, height);
if (texture == NULL)
return grub_error (GRUB_ERR_BAD_DEVICE, "could not create texture: %s",
SDL_GetError ());
/*
* An empty surface that acts as the pixel buffer, the texture will receive the pixels
* from here.
*/
surface = SDL_CreateRGBSurface (0, width, height, depth, 0, 0, 0, 0);
if (surface == NULL)
return grub_error (GRUB_ERR_BAD_DEVICE, "could not open surface: %s",
SDL_GetError ());
#else
if ((mode_type & GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED)
|| !(mode_mask & GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED))
flags |= SDL_DOUBLEBUF;
window = SDL_SetVideoMode (width, height, depth, flags | SDL_HWSURFACE);
if (window == NULL)
window = SDL_SetVideoMode (width, height, depth, flags | SDL_SWSURFACE);
if (window == NULL)
return grub_error (GRUB_ERR_BAD_DEVICE, "could not open window: %s",
SDL_GetError ());
surface = window;
#endif
grub_memset (&sdl_render_target, 0, sizeof (sdl_render_target));
mode_info.mode_type = 0;
mode_info.width = surface->w;
mode_info.height = surface->h;
#ifndef HAVE_SDL2
if (surface->flags & SDL_DOUBLEBUF)
mode_info.mode_type
|= GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED;
#endif
if (surface->format->palette)
mode_info.mode_type |= GRUB_VIDEO_MODE_TYPE_INDEX_COLOR;
else
mode_info.mode_type |= GRUB_VIDEO_MODE_TYPE_RGB;
mode_info.bpp = surface->format->BitsPerPixel;
mode_info.bytes_per_pixel = surface->format->BytesPerPixel;
mode_info.pitch = surface->pitch;
/* In index color mode, number of colors. In RGB mode this is 256. */
if (surface->format->palette)
mode_info.number_of_colors
= 1 << surface->format->BitsPerPixel;
else
mode_info.number_of_colors = 256;
if (! surface->format->palette)
{
mode_info.red_mask_size
= get_mask_size (surface->format->Rmask >> surface->format->Rshift);
mode_info.red_field_pos = surface->format->Rshift;
mode_info.green_mask_size
= get_mask_size (surface->format->Gmask >> surface->format->Gshift);
mode_info.green_field_pos = surface->format->Gshift;
mode_info.blue_mask_size
= get_mask_size (surface->format->Bmask >> surface->format->Bshift);
mode_info.blue_field_pos = surface->format->Bshift;
mode_info.reserved_mask_size
= get_mask_size (surface->format->Amask >> surface->format->Ashift);
mode_info.reserved_field_pos = surface->format->Ashift;
mode_info.blit_format
= grub_video_get_blit_format (&mode_info);
}
err = grub_video_fb_create_render_target_from_pointer (&sdl_render_target,
&mode_info,
surface->pixels);
if (err)
return err;
/* Copy default palette to initialize emulated palette. */
grub_video_sdl_set_palette (0, GRUB_VIDEO_FBSTD_NUMCOLORS,
grub_video_fbstd_colors);
/* Reset render target to SDL one. */
return grub_video_fb_set_active_render_target (sdl_render_target);
}
static grub_err_t
grub_video_sdl_set_palette (unsigned int start, unsigned int count,
struct grub_video_palette_data *palette_data)
{
unsigned i;
if (surface->format->palette)
{
SDL_Color *tmp;
if (start >= mode_info.number_of_colors)
return GRUB_ERR_NONE;
if (start + count > mode_info.number_of_colors)
count = mode_info.number_of_colors - start;
tmp = grub_calloc (count, sizeof (tmp[0]));
for (i = 0; i < count; i++)
{
tmp[i].r = palette_data[i].r;
tmp[i].g = palette_data[i].g;
tmp[i].b = palette_data[i].b;
#ifdef HAVE_SDL2
tmp[i].a = palette_data[i].a;
#else
tmp[i].unused = palette_data[i].a;
#endif
}
#ifdef HAVE_SDL2
SDL_SetPaletteColors (surface->format->palette, tmp, 0 /* firstcolor */, count);
#else
SDL_SetColors (window, tmp, start, count);
#endif
grub_free (tmp);
}
return grub_video_fb_set_palette (start, count, palette_data);
}
static grub_err_t
grub_video_sdl_swap_buffers (void)
{
#ifdef HAVE_SDL2
if (SDL_UpdateTexture (texture, NULL, surface->pixels, surface->w * sizeof (Uint32)) < 0)
return grub_error (GRUB_ERR_BAD_DEVICE, "could not update texture: %s",
SDL_GetError ());
if (SDL_RenderClear (renderer) < 0)
return grub_error (GRUB_ERR_BAD_DEVICE, "could not clear renderer: %s",
SDL_GetError ());
if (SDL_RenderCopy (renderer, texture, NULL, NULL) < 0)
return grub_error (GRUB_ERR_BAD_DEVICE, "could not copy texture to renderer: %s",
SDL_GetError ());
SDL_RenderPresent (renderer);
#else
if (SDL_Flip (window) < 0)
return grub_error (GRUB_ERR_BAD_DEVICE, "could not swap buffers: %s",
SDL_GetError ());
#endif
return GRUB_ERR_NONE;
}
static grub_err_t
grub_video_sdl_set_active_render_target (struct grub_video_render_target *target)
{
if (target == GRUB_VIDEO_RENDER_TARGET_DISPLAY)
return grub_video_fb_set_active_render_target (sdl_render_target);
return grub_video_fb_set_active_render_target (target);
}
static struct grub_video_adapter grub_video_sdl_adapter =
{
.name = "SDL Video Driver",
.id = GRUB_VIDEO_DRIVER_SDL,
.prio = GRUB_VIDEO_ADAPTER_PRIO_FIRMWARE,
.init = grub_video_sdl_init,
.fini = grub_video_sdl_fini,
.setup = grub_video_sdl_setup,
.get_info = grub_video_fb_get_info,
.set_palette = grub_video_sdl_set_palette,
.get_palette = grub_video_fb_get_palette,
.set_viewport = grub_video_fb_set_viewport,
.get_viewport = grub_video_fb_get_viewport,
.set_region = grub_video_fb_set_region,
.get_region = grub_video_fb_get_region,
.set_area_status = grub_video_fb_set_area_status,
.get_area_status = grub_video_fb_get_area_status,
.map_color = grub_video_fb_map_color,
.map_rgb = grub_video_fb_map_rgb,
.map_rgba = grub_video_fb_map_rgba,
.unmap_color = grub_video_fb_unmap_color,
.fill_rect = grub_video_fb_fill_rect,
.blit_bitmap = grub_video_fb_blit_bitmap,
.blit_render_target = grub_video_fb_blit_render_target,
.scroll = grub_video_fb_scroll,
.swap_buffers = grub_video_sdl_swap_buffers,
.create_render_target = grub_video_fb_create_render_target,
.delete_render_target = grub_video_fb_delete_render_target,
.set_active_render_target = grub_video_sdl_set_active_render_target,
.get_active_render_target = grub_video_fb_get_active_render_target,
.next = 0
};
GRUB_MOD_INIT(sdl)
{
grub_video_register (&grub_video_sdl_adapter);
}
GRUB_MOD_FINI(sdl)
{
grub_video_unregister (&grub_video_sdl_adapter);
}