// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
//
//-----------------------------------------------------------------------------

static const char
rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";

#include "i_net.h"


//
// I_InitNetwork
//
void I_InitNetwork (void)
{
    doomcom = malloc (sizeof (*doomcom) );
    memset (doomcom, 0, sizeof(*doomcom) );
    
	doomcom-> ticdup = 1;
	doomcom-> extratics = 0;
	netgame = false;
	doomcom->id = DOOMCOM_ID;
	doomcom->numplayers = doomcom->numnodes = 1;
	doomcom->deathmatch = false;
	doomcom->consoleplayer = 0;
	return;
}


void I_NetCmd (void)
{
}

