// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // $Log:$ // // DESCRIPTION: // //----------------------------------------------------------------------------- static const char rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $"; #include "i_net.h" // // I_InitNetwork // void I_InitNetwork (void) { doomcom = malloc (sizeof (*doomcom) ); memset (doomcom, 0, sizeof(*doomcom) ); doomcom-> ticdup = 1; doomcom-> extratics = 0; netgame = false; doomcom->id = DOOMCOM_ID; doomcom->numplayers = doomcom->numnodes = 1; doomcom->deathmatch = false; doomcom->consoleplayer = 0; return; } void I_NetCmd (void) { }