#pragma warning( disable: 4113 ) #pragma warning( disable: 4311 ) #pragma warning( disable: 4047 ) #pragma warning( disable: 4024 ) #pragma warning( disable: 4312 ) #pragma warning( disable: 4020 ) #pragma warning( disable: 4700 ) #pragma warning( disable: 4133 ) #pragma warning( disable: 4142 ) #define strcasecmp stricmp #define strncasecmp strnicmp #define CONCAT_IMPL( x, y ) x##y #define CONCAT( x, y ) CONCAT_IMPL( x, y ) #define rcsid CONCAT( rcsid, __COUNTER__ ) #define open doom_open #define close doom_close #include "libs_win32/unistd.h" #include "linuxdoom-1.10/am_map.c" #include "linuxdoom-1.10/doomdef.c" #include "linuxdoom-1.10/doomstat.c" #include "linuxdoom-1.10/dstrings.c" #include "linuxdoom-1.10/d_items.c" #include "linuxdoom-1.10/d_main.c" #include "linuxdoom-1.10/d_net.c" #include "linuxdoom-1.10/f_finale.c" #include "linuxdoom-1.10/f_wipe.c" #include "linuxdoom-1.10/g_game.c" #include "linuxdoom-1.10/hu_lib.c" #include "linuxdoom-1.10/hu_stuff.c" #include "linuxdoom-1.10/info.c" #include "linuxdoom-1.10/i_main.c" #include "linuxdoom-1.10/m_argv.c" #include "linuxdoom-1.10/m_bbox.c" #include "linuxdoom-1.10/m_cheat.c" #include "linuxdoom-1.10/m_fixed.c" #include "linuxdoom-1.10/m_random.c" #include "linuxdoom-1.10/m_swap.c" #include "linuxdoom-1.10/p_ceilng.c" #include "linuxdoom-1.10/p_doors.c" #include "linuxdoom-1.10/p_enemy.c" #include "linuxdoom-1.10/p_floor.c" #include "linuxdoom-1.10/p_inter.c" #include "linuxdoom-1.10/p_lights.c" #include "linuxdoom-1.10/p_map.c" #include "linuxdoom-1.10/p_maputl.c" #include "linuxdoom-1.10/p_mobj.c" #include "linuxdoom-1.10/p_plats.c" #include "linuxdoom-1.10/p_pspr.c" #include "linuxdoom-1.10/p_saveg.c" #include "linuxdoom-1.10/p_setup.c" #include "linuxdoom-1.10/p_sight.c" #include "linuxdoom-1.10/p_spec.c" #include "linuxdoom-1.10/p_switch.c" #include "linuxdoom-1.10/p_telept.c" #include "linuxdoom-1.10/p_tick.c" #include "linuxdoom-1.10/p_user.c" #include "linuxdoom-1.10/r_bsp.c" #include "linuxdoom-1.10/r_data.c" #include "linuxdoom-1.10/r_draw.c" #include "linuxdoom-1.10/r_main.c" #include "linuxdoom-1.10/r_plane.c" #include "linuxdoom-1.10/r_segs.c" #include "linuxdoom-1.10/r_sky.c" #include "linuxdoom-1.10/r_things.c" #include "linuxdoom-1.10/sounds.c" #undef BG #include "linuxdoom-1.10/st_lib.c" #include "linuxdoom-1.10/st_stuff.c" #define channels xchannels #include "linuxdoom-1.10/s_sound.c" #undef channels #include "linuxdoom-1.10/tables.c" #include "linuxdoom-1.10/v_video.c" #define anim_t wi_anim_t #define anims wi_anims #define time wi_time #include "linuxdoom-1.10/wi_stuff.c" #undef anims #undef anim_t #undef time #include "linuxdoom-1.10/z_zone.c" #undef open #undef close #include #include "linuxdoom-1.10/m_menu.c" #include "linuxdoom-1.10/m_misc.c" #define strupr xstrupr #include "linuxdoom-1.10/w_wad.c" #undef strupr #include "linuxdoom-1.10/i_net.c" #undef MAXCHAR #undef MAXSHORT #undef MAXINT #undef MAXLONG #undef MINCHAR #undef MINSHORT #undef MININT #undef MINLONG #include #define APP_WINDOWS #define APP_LOG( ctx, level, message ) #define boolean HACK_TO_MAKE_BOOLEAN_NOT_BE_DEFINED #define APP_IMPLEMENTATION #include "libs_win32/app.h" #undef APP_IMPLEMENTATION #define FRAMETIMER_IMPLEMENTATION #include "libs_win32/frametimer.h" #define CRTEMU_IMPLEMENTATION #include "libs_win32/crtemu.h" #define THREAD_IMPLEMENTATION #if defined( __TINYC__ ) typedef struct _RTL_CONDITION_VARIABLE { PVOID Ptr; } RTL_CONDITION_VARIABLE, *PRTL_CONDITION_VARIABLE; typedef RTL_CONDITION_VARIABLE CONDITION_VARIABLE, *PCONDITION_VARIABLE; static VOID (*InitializeConditionVariable)( PCONDITION_VARIABLE ); static VOID (*WakeConditionVariable)( PCONDITION_VARIABLE ); static BOOL (*SleepConditionVariableCS)( PCONDITION_VARIABLE, PCRITICAL_SECTION, DWORD ); #endif #include "libs_win32/thread.h" #undef THREAD_IMPLEMENTATION #undef boolean #define MUS_IMPLEMENTATION #include "libs_win32/mus.h" #define TSF_IMPLEMENTATION #define TSF_POW pow #define TSF_POWF (float)pow #define TSF_EXPF (float)exp #define TSF_LOG log #define TSF_TAN tan #define TSF_LOG10 log10 #define TSF_SQRT (float)sqrt #define TSF_SQRTF (float)sqrt #include #include "libs_win32/tsf.h" #include "libs_win32/soundfont.c" #include "linuxdoom-1.10/i_sound.c" #include "linuxdoom-1.10/i_video.c" #include "linuxdoom-1.10/i_system.c"