#include #include #include #include // floorf() #include #include // getloadavg() #include "load.h" #include "../luts.h" std::string load_string( bool use_colors = false ) { std::ostringstream oss; // Both apple and BSD style systems have these api calls // Only get 3 load averages int nelem = 3; double averages[3]; // based on: // http://www.opensource.apple.com/source/Libc/Libc-262/gen/getloadavg.c if( getloadavg(averages, nelem) < 0 ) oss << "0.00 0.00 0.00"; // couldn't get averages. else for(int i = 0; i < nelem; ++i) { // Round to nearest, make sure this is // only a 0.00 value not a 0.0000 float avg = floorf( static_cast(averages[i]) * 100 + 0.5) / 100; oss << avg << " "; } std::string load_line( oss.str() ); oss.str( "" ); if( use_colors ) { // Likely does not work on BSD, but not tested unsigned number_of_cpus = sysconf( _SC_NPROCESSORS_ONLN ); std::istringstream iss( load_line.substr( 0, 4 ) ); float recent_load; iss >> recent_load; // colors range from zero to twice the number of // cpu's for the most recent load metric unsigned load_percent = static_cast< unsigned int >( recent_load / number_of_cpus * 0.5f * 100.0f ); if( load_percent > 100 ) load_percent = 100; oss << load_lut[load_percent]; } oss << load_line.substr( 0, 14 ); if( use_colors ) oss << "#[fg=default,bg=default]"; return oss.str(); }