101 lines
2.4 KiB
C++
101 lines
2.4 KiB
C++
/* vim: tabstop=2 shiftwidth=2 expandtab textwidth=80 linebreak wrap
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*
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* Copyright 2012 Matthew McCormick
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* Copyright 2016 Michał Goliński
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "powerline.h"
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#include <string>
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#include <cstring>
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#include <sstream>
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#define PWL_LEFT_FILLED ""
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#define PWL_RIGHT_FILLED ""
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const char * bg2fg( const char s[] )
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{
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static char buf[40] = {0};
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const char *substr = strchr(s, ',');
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buf[0] = '#';
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buf[1] = '[';
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buf[2] = 'f';
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strcpy(buf+3, substr+2);
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return buf;
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}
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void powerline( std::ostringstream & oss, const char color[],
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POWERLINE_DIRECTION direction, bool background_only )
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{
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switch( direction )
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{
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case NONE:
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oss << color;
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break;
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case POWERLINE_LEFT:
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if( background_only )
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{
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oss << ' ' << bg2fg( color );
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}
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else
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{
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std::string colorstr( color );
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oss << "#[" << colorstr.substr( colorstr.find( "," ) + 1 )
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<< PWL_LEFT_FILLED
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<< color;
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}
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break;
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case POWERLINE_RIGHT:
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oss << ' '
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<< bg2fg( color )
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<< PWL_RIGHT_FILLED
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<< color;
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break;
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};
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}
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void powerline_char( std::ostringstream & oss, const char dynamic_color[],
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short static_color, POWERLINE_DIRECTION direction, bool eol )
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{
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char write_color[7];
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sprintf(write_color, "%d", static_color);
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switch( direction )
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{
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case POWERLINE_LEFT:
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if ( eol )
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{
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oss << bg2fg( dynamic_color ) << "#[bg=colour" << write_color << "]";
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}
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else
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{
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oss << dynamic_color << "#[fg=colour" << write_color << "]";
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}
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oss << PWL_LEFT_FILLED << dynamic_color;
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break;
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case POWERLINE_RIGHT:
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if ( eol )
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{
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oss << dynamic_color << "#[fg=colour" << write_color << "] ";
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}
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else
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{
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oss << bg2fg(dynamic_color) << " #[bg=colour" << write_color << "]";
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}
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oss << PWL_RIGHT_FILLED << dynamic_color;
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break;
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}
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}
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